Period | 8 May 2019 |
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Degree of Recognition | International |
Related content
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Activities
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World, Rules, and Play: Digital Games and Researching the Medieval World
Activity: Talk or presentation types › Invited talk
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Research output
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Where did you learn that? The self-perceived educational impact of historical computer games on undergraduates
Research output: Contribution to journal › Article › peer-review
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World, Structure and Play: A Framework for Games as Historical Research Outputs, Tools, and Processes
Research output: Contribution to journal › Article › peer-review
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Scholarly History through Digital Games: Pedagogical Practice as Research Method
Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review