Period | 30 Jun 2017 |
---|---|
Event title | The Middle Ages in the Modern World: null |
Event type | Conference |
Location | Manchester, United Kingdom |
Degree of Recognition | International |
Related content
-
Activities
-
Primary Source Code: Programming the Past in Crusader Kings II
Activity: Talk or presentation types › Invited talk
-
Playing the Middle Ages: A Round Table Discussion
Activity: Talk or presentation types › Oral presentation
-
Facts and Fabrications: Bending History when Building Crusader Kings II
Activity: Talk or presentation types › Invited talk
-
‘“It's Just a Bunch of Stuff that Happened.” Does Historical Accuracy Matter in TV, Films and Games?
Activity: Talk or presentation types › Oral presentation
-
Round Table: Historical Accuracy in Modern Media
Activity: Talk or presentation types › Oral presentation
-
Research output
-
If you’re going to be the king, you’d better damn well act like the king: Setting authentic objectives to support learning in Grand Strategy Computer Games
Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
-
Where did you learn that? The self-perceived educational impact of historical computer games on undergraduates
Research output: Contribution to journal › Article › peer-review
-
Crusader Kings Too? (Mis)Representations of the Crusades in Grand Strategy Games
Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
-
Impacts
-
The Public Medievalist
Impact