Gender and cultural differences in perceiving game characters of digital educational games

Effie Lai Chong Law, Tim Gamble, Daniel Schwarz

Research output: Chapter in Book/Report/Conference proceedingPaper published in a conference proceedingspeer-review

1 Citation (Scopus)

Abstract

A survey on the initial design of a digital educational game was developed and administered to the target group in Germany and England. Some significant gender and cultural differences in game play habit, game type preferences and game character perceptions were observed.

Original languageEnglish
Title of host publicationHuman-Computer Interaction - INTERACT 2009 - 12th IFIP TC 13 International Conference, Proceedings
Pages149-153
Number of pages5
EditionPART 1
DOIs
Publication statusPublished - 2009
Event12th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2009 - Uppsala, Sweden
Duration: 24 Aug 200928 Aug 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 1
Volume5726 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference12th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2009
CountrySweden
CityUppsala
Period24/08/0928/08/09

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